Hi, Maybe i missed something in the Manual, but is it possible when i rotate an object, that its collisionhull does NOT rotate with it? So it remains at its start angle.
Greets Rackscha
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
Re: Possible not to rotate Collision Hull when rotating?
[Re: Rackscha]
#352407 01/03/1114:5701/03/1114:57
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development