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Exporting Med models #354599
01/20/11 15:05
01/20/11 15:05
Joined: Sep 2009
Posts: 6
The Netherlands
C
ChdcChris Offline OP
Newbie
ChdcChris  Offline OP
Newbie
C

Joined: Sep 2009
Posts: 6
The Netherlands
Hello everyone,

I would like to know if there is any way to export models in med and preserve the texture coordinates? I would like to be able to edit models in 3d studio max whitout reskinning everything.

Thanks in advance,

Chris

Re: Exporting Med models [Re: ChdcChris] #354910
01/23/11 10:06
01/23/11 10:06
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
Export the model to FBX 12.2005


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Exporting Med models [Re: Blattsalat] #354929
01/23/11 12:57
01/23/11 12:57
Joined: Oct 2004
Posts: 898
Lgh
rojart Offline
User
rojart  Offline
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Joined: Oct 2004
Posts: 898
Lgh
Or Export it to FBX (11.2006)


Regards, Robert

Quote
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by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Exporting Med models [Re: rojart] #355007
01/24/11 02:57
01/24/11 02:57
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
11.2006 did not work for me but it might for you. the uvw´s seam to be right but scaled.
depends on your max and gs version i guess


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: Exporting Med models [Re: Blattsalat] #355008
01/24/11 03:03
01/24/11 03:03
Joined: May 2009
Posts: 439
T
TerraSame Offline
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TerraSame  Offline
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T

Joined: May 2009
Posts: 439
I have found that if you work with .fbx exporting and importing - back and
forth between 3ds max and med... all textures re-align...
It has worked best for me in the past...

Re: Exporting Med models [Re: TerraSame] #356241
01/31/11 20:14
01/31/11 20:14
Joined: Sep 2009
Posts: 6
The Netherlands
C
ChdcChris Offline OP
Newbie
ChdcChris  Offline OP
Newbie
C

Joined: Sep 2009
Posts: 6
The Netherlands
Thx for the replies guys.

But how do i export .mdl to .fbx? i cant find it in the export roll-out menu in med.

Last edited by ChdcChris; 01/31/11 20:15.
Re: Exporting Med models [Re: ChdcChris] #356276
01/31/11 22:24
01/31/11 22:24
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Its not in MED anymore. In case that you still have an older version of MED/3DGS there you can find it in the menu.

Re: Exporting Med models [Re: Pappenheimer] #356368
02/01/11 16:08
02/01/11 16:08
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
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painkiller  Offline
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Joined: Aug 2009
Posts: 1,438
Spain
It is possible if you put that FBX 2006 from above into the med_plugins folder


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Re: Exporting Med models [Re: painkiller] #362927
03/10/11 06:18
03/10/11 06:18
Joined: Nov 2010
Posts: 3
F
fermul Offline
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fermul  Offline
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Joined: Nov 2010
Posts: 3
I try exporting it using the FBX plugin given above, but when I open it in 3DSMax 2011, the animation won't be carried over to 3DSMax. can you solve this?

sorry about prev question, solved the texture problems.

thx

Last edited by fermul; 03/10/11 07:00.

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