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Small model collision #354996
01/23/11 21:54
01/23/11 21:54
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Hey Guys,

I am currently having a problem. I've got an arena which is a model. The walls are very small, just one triangle. My player is moving fast and sometimes he get stuck in the wall, just a little little bit but I have to turn around and try to get out. BBOX is good, seems like an "3DGS Collsion model" error?


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Small model collision [Re: Liamissimo] #357509
02/07/11 14:50
02/07/11 14:50
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline
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TheShooter  Offline
User

Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Did you have tried "USE_POLYGON"? It've helped me. I had got the same problem.


Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

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Re: Small model collision [Re: Liamissimo] #357538
02/07/11 16:06
02/07/11 16:06
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
"I have to turn around"

Do you use my.pan or c_rotate with GLIDE for that?
If you set the pan directly, the model may get stuck.


no science involved

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