Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
4 registered members (AndrewAMD, 7th_zorro, VoroneTZ, Quad), 901 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Wide screen in WED 7.50 #355063
01/24/11 14:28
01/24/11 14:28
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Hello,

I am trying to put together my old project that's using C-Script (and WED 7.50) & I was thinking about the ways to have 'fake' wide screen:)

If I add video_set(1280, 720, 32, 1) & put higher value to camera.arc I get something that could be considered similar to wide screen, but what is missing is a way to zoom the camera view a bit. Is there any way to zoom the image through piece of code or ppe?


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Wide screen in WED 7.50 [Re: Ganderoleg] #355112
01/24/11 18:10
01/24/11 18:10
Joined: Jan 2011
Posts: 120
United States
Logan Offline
Member
Logan  Offline
Member

Joined: Jan 2011
Posts: 120
United States
camera.c contains code on how to zoom the camera with the mouse wheel... I don't know what the code is, or if it would work for you, but you can take a look at that.

Re: Wide screen in WED 7.50 [Re: Logan] #355114
01/24/11 18:21
01/24/11 18:21
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline OP
Senior Member
Ganderoleg  Offline OP
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
Hey your right!:D Unfortunately I can't use Lite-C except in form of PPE's but I remember that there was a code for sniper rifle in C-Script somewhere that I could try to use in order to zoom the view:) Thanx for the idea:)


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<


Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1