Can somebody help me with this
Luminosity shader in the wiki? This shader doesn't work in my level, perhaps i made a wrong luminosity map.
Well, i have a texture with white lamps on it. On my luminosity texture i draw white areas instead of these lamps, but in my level the hole texture is self illuminate and not only the lamps. Perhaps sombody can tell me what i did wrong or how this luminosity map should be looks like. Thanks!