Hi,
i'm tring to play an avi with the following code (6.22 Com):
...
media_play("grundrisse.avi", bmpPCMovieBG, 100); // Media play
x = media_handle; // save Handle
pnlSignPCAni.visible = on; // open Movie Panel
wait(2);
while(media_playing(x)!=0)
{
wait(1); // wait for avi to end
}
...
everything works fine in engines window mode. If i run the engine in full screen the debugger returns the media_handle with 0.
Anybody knows a solution?