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7castles #358969
02/14/11 18:01
02/14/11 18:01

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



a small game (started small grows big)...

download wip-demo





(mouse control by "drag&drop" rmb/wheel for camera)

Re: 7castles [Re: ] #358974
02/14/11 18:19
02/14/11 18:19
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
xxxxxxx Offline
User
xxxxxxx  Offline
User

Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
it was fun to play! if you make a multiplayer castle it will be great to play!
xxxxxxx


Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben! tongue
Re: 7castles [Re: xxxxxxx] #358979
02/14/11 18:56
02/14/11 18:56
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Nice!

I love "Galcon Fusion", this is a neat little remake. The "win a castle" sound lies somewhere between "awesome, it's so funny!" and "oh gosh, someone turn of that annoying sound" grin

The AI is pretty good, well done. Have you heard of the competition they were making with this game? "Program the best AI for Galcon Fusion"?


~"I never let school interfere with my education"~
-Mark Twain
Re: 7castles [Re: Germanunkol] #358991
02/14/11 20:00
02/14/11 20:00
Joined: Sep 2003
Posts: 303
Germany
Clemens Offline
Senior Member
Clemens  Offline
Senior Member

Joined: Sep 2003
Posts: 303
Germany
Really good casual game! Don't know Galcon Fusion, so for me it's a new game idea/concept wink

Yes, you should add multiplayer. Even it's maybe not that nice, you can add for that at least keyboard control.

And a possiblity to change the camera position is one more important thing.

Go on, nice project.

Re: 7castles [Re: Clemens] #358996
02/14/11 20:41
02/14/11 20:41
Joined: Mar 2005
Posts: 442
Germany, Hamburg
Blitzblaster1 Offline
Senior Member
Blitzblaster1  Offline
Senior Member

Joined: Mar 2005
Posts: 442
Germany, Hamburg
A cute little game, i like it!


Casual Games: www.playsmallgames.de
Re: 7castles [Re: Blitzblaster1] #359000
02/14/11 21:42
02/14/11 21:42
Joined: Apr 2006
Posts: 624
DEEP 13
badapple Offline
User
badapple  Offline
User

Joined: Apr 2006
Posts: 624
DEEP 13
very cool , good job!

Re: 7castles [Re: ] #359003
02/14/11 21:54
02/14/11 21:54
Joined: Nov 2010
Posts: 96
Vienna
S
Schubido Offline
Junior Member
Schubido  Offline
Junior Member
S

Joined: Nov 2010
Posts: 96
Vienna
This is funny - tataratataaaaaa!

Re: 7castles [Re: Schubido] #359109
02/15/11 18:19
02/15/11 18:19

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



I changed the allocation of the ghosts for more strategic gameplay.
Now each player get 7 ghosts per round (bell) shared to all castles.

This way the game get's more suitable and strategic.

Complete new gamplay now - check it out! (same download)

Re: 7castles [Re: ] #359187
02/16/11 00:39
02/16/11 00:39
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline
Member
msmith2468  Offline
Member

Joined: Dec 2009
Posts: 256
USA , NY
i have played both versions it is a very fun game the second is much more challengeing but also more rewarding. my origional strategy in the first version was to get as many castles as i could in begining and then i would have more guys and i could eaisly outnumber the last couple castles. but in this version it was not that simple and it seemed that as i took over there last castle they would take one of mine. and then i was in the same position again. over all its a fun game and i enjoyed it. good luck with it. perhaps a full screen option? for some reason i like my games full screen.


Mikes Wicked Games

www.mikeswickedgames.com
Re: 7castles [Re: msmith2468] #359199
02/16/11 05:02
02/16/11 05:02

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



Thanx for your reply.
Fullscreen is no problem.
I'm currently play with the gameplay (the second is heavy to win - i know laugh ).

I feel that there will be a new version soon wink...

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