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-console #362954
03/10/11 12:10
03/10/11 12:10
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
Right now, the -diag parameter writes the engine messages to
the acklog.txt

Would be nice for the development to have a
-console engine argument, to write
the dialog messages alternatively/additionally to the
console (command promt when starting acknex there).

To have a constant stream of messages...

This way its easier to observe custom messages, warnings etc at runtime.

Re: -console [Re: Damocles_] #362958
03/10/11 13:55
03/10/11 13:55
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
yes, would be a really cool feature!
maybe also for debugging and console commands!


Visit my site: www.masterq32.de
Re: -console [Re: MasterQ32] #362969
03/10/11 15:01
03/10/11 15:01
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
To add to this pile, it would be good, if the console would be a bit more sophisticated than just a line in the bottom. Steam and HL are good examples, on how a good console looks like.

- History of previous commands
- Clear input panel
- Command completion

It would help debugging a lot more!


"Yesterday was once today's tomorrow."
Re: -console [Re: Inestical] #363007
03/10/11 17:21
03/10/11 17:21
Joined: Jan 2002
Posts: 300
Usa
Rich Offline
Senior Member
Rich  Offline
Senior Member

Joined: Jan 2002
Posts: 300
Usa
Really like this idea laugh have been thinking of ways to make my own, but would save us from "re-inventing the wheel".


A8 com / A7 free
Re: -console [Re: Rich] #365894
03/29/11 23:15
03/29/11 23:15
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
is this coming?
Some better ingame Message output / logging

Re: -console [Re: Oxy] #365928
03/30/11 13:13
03/30/11 13:13
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, a real console has been already requested in the past, and is useful in many situations. We'll think over a solution.

Re: -console [Re: jcl] #365931
03/30/11 13:19
03/30/11 13:19
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline OP
Expert
Damocles_  Offline OP
Expert

Joined: Feb 2009
Posts: 2,154
Ok good.
Its does not nessecarily need to be using the engine to
render the console with fancy fonts etc.

For development its sufficient to print it into a command-console,
either where the engine was started, or opened as sepered window.

The main purpose is to have a convinient way
to show realtime messages / logs, for debugging and overview.

Re: -console [Re: Damocles_] #368026
04/20/11 20:01
04/20/11 20:01
Joined: Jun 2009
Posts: 43
MCKiller Offline
Newbie
MCKiller  Offline
Newbie

Joined: Jun 2009
Posts: 43
Meanwhile you can use a tool like "mTail".

I use it on my second monitor so I can see the log messages in realtime.
You can add filters directly to the log, so that only special messages are shown.


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