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Inventory workshop in RPG #364986
03/22/11 16:30
03/22/11 16:30
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Please, George, I know that you are very busy person, but anyway, in my opinion current RPG template will be senseless without good advanced inventory, which can be opened with defined key. Player must be able to move items from one slot into other as well.. Also will be really great if you'll describe how to make some items which can take few slots in inventory, and one item - one slot items as well. Such things are really important for RPG game I think.


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Re: Inventory workshop in RPG [Re: 3run] #365055
03/23/11 02:38
03/23/11 02:38
Joined: May 2010
Posts: 42
MN,USA
StJiongTeam Offline
Newbie
StJiongTeam  Offline
Newbie

Joined: May 2010
Posts: 42
MN,USA
I have a great code to share with u. The author is Micmoc, open source, but please give her credits if you want to use it directly.
Comments are Chinese, so I hope Google translate will help.
Here is the download link:
http://www.negdev.com/3dgs/demo/ItemBox_Micmoc.zip


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Re: Inventory workshop in RPG [Re: StJiongTeam] #365131
03/23/11 15:46
03/23/11 15:46
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
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Joined: May 2009
Posts: 5,370
Caucasus
Thank you, this is just great, I need a good Chinese translator.


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Re: Inventory workshop in RPG [Re: 3run] #365172
03/23/11 22:18
03/23/11 22:18
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
I think perhaps some programmers could make some little code
to have inventory also laugh ?

Wand why not going further and making some basic :
- MMo style camera with zoom (you can go from third person
view ot FPS view)
- Power tree panel
- Basic RPG attributes level up system (the user spend earned
points to increase ( Strenght, Dexterity, Mana, Endurence )
- A little XP based system for heroes depending on level of
monsters
- A map displaying target zone for quest (like Follout Vegas
map system )

Well if anyone have ideas for improving or gooing further on the RPG template don't hesitate laugh

Re: Inventory workshop in RPG [Re: ratchet] #365280
03/24/11 23:07
03/24/11 23:07
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
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Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Are you asking George? or who....If I get around to it(I doubt it, going to school, working, and a pregnant wife)I will write a quick and easy to understand RPG style game...or at least a simple inventory system.(and easy to use...not like the others I have seen, I could implement them...but a beginner could not)


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Inventory workshop in RPG [Re: Nowherebrain] #365292
03/24/11 23:46
03/24/11 23:46
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I asked George, but I'll be grateful if you could have a chance to write simple and easy to understand inventory system, so we could learn.
If I'll have inventory, I'll be able to move on and make simple RPG game... I started before, had to stop it cause inventory frown


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Re: Inventory workshop in RPG [Re: 3run] #365380
03/26/11 05:28
03/26/11 05:28
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline
Member
tzw  Offline
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
micmoc is my friend and i also have written a inventory system for ARPG game, but well, the comments are chinese, too. After the China universty entrance exam (very very very very important for me now), i will translate mine to english and upload.


Full of my eyes are class struggles.....
Re: Inventory workshop in RPG [Re: tzw] #365384
03/26/11 07:25
03/26/11 07:25
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
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Caucasus
Will be really great if you do so bro, I'll be really grateful.


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Re: Inventory workshop in RPG [Re: 3run] #365770
03/29/11 07:32
03/29/11 07:32
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

Expert
George  Offline

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
What I can promise is this: the RPG template will offer a simple, easy to understand, reusable, fully functional inventory. I'm happy to hear that other users are willing to share their advanced inventories, though laugh

Re: Inventory workshop in RPG [Re: George] #365772
03/29/11 08:10
03/29/11 08:10
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
The main thing I liked from post George, it that inventory will be fully functional laugh
I hope it'll be more advanced than the one we had in Mirrowind and other inventories from AUM laugh


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