Hi, I'm using a shader for my player but it doesn't give the same result than when using blocks. Here's one screenshot:
On the left there is the player imported as a block, and the shader is showing correctly on him, but on the right he is added as model entity and you can see the shader doesn't work as expected. How can this be solved?
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
Re: Shader having different effect on blocks than on models
[Re: painkiller]
#368127 04/21/1117:2604/21/1117:26