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Aum99 ready #369629
05/05/11 17:46
05/05/11 17:46
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Dear friends,

The new magazine is finally ready: Aum99

Since Aum100 is very close, please help me make it the best edition ever by getting involved, sending me your contributions, articles, tutorials, etc - you'll find more info on the main page of Aum99.
I am also working at my own contribution for Aum100, but let's join our forces and make Aum100 really special.

Thank you.
George

Re: Aum99 ready [Re: George] #369630
05/05/11 17:52
05/05/11 17:52
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
nice, thanks george!


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Aum99 ready [Re: painkiller] #369632
05/05/11 17:53
05/05/11 17:53
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline
User
Iglarion  Offline
User

Joined: Jul 2004
Posts: 785
Serbia
Thank you George!


IGRAVISION Page - www.igravision.com
RPG project - The Battle For Forgol 92.75%
Re: Aum99 ready [Re: Iglarion] #369636
05/05/11 18:38
05/05/11 18:38
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline
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NITRO777  Offline
Expert

Joined: Mar 2003
Posts: 3,010
analysis paralysis
Hi, the rpg level loads with an error message: ffp_terraindetail : action not found, what is the meaning of this? Is there some action attached in the compiled level which is not in the script?

Re: Aum99 ready [Re: NITRO777] #369637
05/05/11 18:46
05/05/11 18:46
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
I have no problems with rpg level


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Aum99 ready [Re: painkiller] #369660
05/05/11 20:03
05/05/11 20:03
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Thanks George, it's a pleasure as always laugh

For AUM100 i'll try to contribute with some Next Gen 3D character or some Next Gen 3D asset !

Re: Aum99 ready [Re: ratchet] #369675
05/05/11 22:41
05/05/11 22:41
Joined: May 2008
Posts: 257
D
djfeeler Offline
Member
djfeeler  Offline
Member
D

Joined: May 2008
Posts: 257
Thanks for this new aun ^^ I have no problem in the rpg

Last edited by djfeeler; 05/05/11 22:41.
Re: Aum99 ready [Re: djfeeler] #369684
05/06/11 02:43
05/06/11 02:43
Joined: May 2010
Posts: 42
MN,USA
StJiongTeam Offline
Newbie
StJiongTeam  Offline
Newbie

Joined: May 2010
Posts: 42
MN,USA
Thank you, George. I like AckBox2D.


3DGS Commercial A7/A8
Intel i7, 8GB DDR3, AMD 5870
Re: Aum99 ready [Re: StJiongTeam] #369707
05/06/11 09:07
05/06/11 09:07
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
First of all, thank you a lot for the kind comments, guys.

I don't see any error with the rpg level either; nevertheless, since this was a revamped level, it could have an entity that still has that old action attached to it. If this is the case, setting the action to none (x) for that entity will solve the problem for good.

Thank you for getting involved, Ratchet! I look forward to seeing your contribution featured in Aum100.

Re: Aum99 ready [Re: George] #369818
05/07/11 14:23
05/07/11 14:23
Joined: Dec 2009
Posts: 256
USA , NY
msmith2468 Offline
Member
msmith2468  Offline
Member

Joined: Dec 2009
Posts: 256
USA , NY
Thanks George it looks great. well done laugh


Mikes Wicked Games

www.mikeswickedgames.com
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