#include <acknex.h>
#include <default.c>
function begin_level(); // prototype
function main()
{
screen_size.x = 800;
screen_size.y = 600;
screen_color.blue = 150;
mouse_mode = 4;
}
PANEL* main_pan =
{
bmap = "Background.png";
pos_x = 0;
pos_y = 0;
button (518, 520, "Singleplayer2.png", "Singleplayer.png", "Singleplayer2.png", begin_level, NULL, NULL);
flags = OVERLAY | SHOW;
}
function begin_level()
{
level_load("ID.wmb");
reset(main_pan,SHOW);
}