Looks impressing. I'm a man who loves moving pictures. Is there a way of presenting a small video.
I really like you working result. The details are talking. I would like a smoother terrain a bit more. But boulder models in front of the stretched terrain parts, which blend over with the terrain would improve the look even more.
Really nice water and reflection!
And here my piece of work.
Created with my Toolkit which was created with the C# Wrapper for the Toolkit and Lite-C for the Gamecore.
The gameplay was created with 3D Gamestudio, but also without writing a single line of code.
The target of this techdemo is to create a game which uses all features of YRPG Toolkit and complex combinations of Entity- and Event Management.
First Minutes of gameplay of the YRPG techdemo, which will be a real game.
This video shows the premiere of Battle Events. The event editor of YRPG Toolkit can be used to create battle events which will start for selected battles. Battle Events offer the possibilty of an interactive feeling during battles.
Presented game is still work in progress.
(Click to open youtube video)