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Water-need help #378247
07/21/11 07:51
07/21/11 07:51
Joined: Jul 2011
Posts: 1
R
Ranga179 Offline OP
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Ranga179  Offline OP
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R

Joined: Jul 2011
Posts: 1
hi, i'm fairly new to 3DGS and i get the basic design structure, etc.

I'm using 3DGamestudio A7 with the shooter_project script and i need help with a code or script for a PlBiped01 character to be able to enter and swim around in a water filled area where you can swim up down and in the basic forwads bacwards left and right directions. although the only tutorials i could find would just look like water but could not enter the water and just walk over, OR, it is just slightly transperent and walkthrough. if anyone could help me out with this i would be extremely grateful.

Oh and btw if anyone is feeling a little extra helpful is there a way to make a PlBiped01 (shooter_project) walk to a car model and press a key to make it enter the vehicle so it can be able to drive it around.

Thank's for reading and hope you have the time to help.

Last edited by Ranga179; 07/21/11 07:53.
Re: Water-need help [Re: Ranga179] #379042
07/28/11 21:46
07/28/11 21:46
Joined: May 2009
Posts: 5,367
Caucasus
3run Online
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3run  Online
Senior Expert

Joined: May 2009
Posts: 5,367
Caucasus
Hey and welcome to community dude. About swimming, I never got it to work with templates (I don't really even know if it's possible, since in_possible doesn't work in A7), so I can't help you with that, I just wanted to tell you, that you can find example of player <-> car script in one me the AUM magazines (I don't really remember which one, search them on gstools.de). I hope it helps, cheers.



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