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PelotaGame, getting better day by day #379793
08/08/11 10:29
08/08/11 10:29
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Hi friends,
it is time to publish an open alpha for this game. I called it alpha because all the art is in progress but it is near bug free. I have been playing for long hours with my friends with any error and lots of fun!

This was made possible by the invaluable help and patience of nomi23uk. Thank you!


more screenshots...
youtube channel

Download PelotaGame alpha4

THE GAME
PelotaGame intended to be a Pelota sport simulator.
Basque Pelota english wikipedia

PelotaGame is a 1 vs 1 copetition game, where both competitors intend to reach to 22 point earlier than him oppositor.

In order to play PelotaGame you will need an oppositor. This can be avoided running the game twice.

REQUIREMENTS
Win XP-Vista-7
DirectX9.0c-42
OpenAL
150Mb net RAM
Pixel shader 2.0
CPU: I don't know, but in my Q9550 runs with a 56% of one proccesor, ¿1.7GHz?

STARTING THE GAME
Initially, unzip the executable into any folder.
At the start, it appears a language selection menu. Currently, the only whole language is English, so choose the one you choose the progam will speak you in English (or something similar).
With a coosen language, it will ask you for an user account. You can create a new account that allows the program remember your identity (you will need to activate it by email), or you can also use uname:guest and pass:guest, but this way you will have to enter the name and password almost every time you want to connect...
With the identified user, you will be passed to the main menu with its options and all that boring stuff...
Click on 'Multiplayer' right now!
The first option in the multiplayer list is 'Open a new challenge' that puts the program waiting for an opponent. Select it and click 'OK' to start a new challenge.
It will open a challenge set up menu. Leave it as it is and presh 'OK'. By the momemt, the only thing you can change is the challenge points ammount.
At this moment you can wait for an opponent (it can be a bit long xP) or run the game twice in order to be your own opponent. It will start at main menu, where you should also press on multiplayer button.
If a user has opened a challenge it appears his name with the challenge configuration in the multiplayer option list. Select it and click on 'OK' in order to accept the challenge.
When an opponent accepts a challenge, the program gives a confirmation menu for both users.
All these steps can be canceled and go back to the consequent change in the opponent.
When both players click on 'Ready' it starts the challenge.

GAMEPLAY
- General
The game is to 22 points and you start with fewer than 22 are configured in the challenge set up menu. The score is reflected in the scoring of the court.
The ball has to bounce off the front (front gable) within the frame between the white brands and the side wall, above the plate (horizontal line at 1m. up the ground).
The ball can not bounce on the ground before bouncing off the front.
The ball can bounce off the side wall before and after bouncing off the front.
After bouncing from the front, the ball must bounce on the pitch between the sidewall and the longitudinal white line marked on the ground (area with reflections, see picture above) and within the limits set in the serve and attack modes.

- Serve
The player serves when the game starts or when winning a point.
Players are placed according to the shift.
The player who serves stands while his opponent passes to defend.
In serve, the mouse controls the orientation of the camera, it is the focus of the smash.
The ball starts with the left mouse button over the first 10 seconds, but served automatically passed that time.
The force of the smash at the serve is always the most.
You must continue pointing until the model hits the ball and passes to defense.
The ball at serve has to bounce on the field between the 'falta'(fault) and 'pasa'(pass) marks that are drawed with white lines on the ground and marked with a horizontal banner on the side vertical marks. (see the picture above)
If the ball does not reach the first line (fault), point for the opponent.
If the ball passes the last line (pass), the ball is served again. If it passes the last line twice, point for the opponent.
In the 'cuatro y medio' discipline (four and a half), the current mode, the fault is in the 3rd vertical line and pass in 5th.

- Defense
The player passes to defense when is the opponents' turn, just after hitting the ball or at the start.
The player moves with the keys set in the setup menu where defaults are WSAD keys.
All you have to do on defense is place your player on the court best you know to receive opponents hit.

- Attack
The player enters to attack mode when its opponent hits the ball.
The player reacts automatically and is placed to make the best shot possible.
The camera is placed near the site of the blow and you will see a signal during one second and a half.
All you have to do in attack is point the mouse to aim and set the shock force with the left mouse button (or configured key).
If no button is pressed, the player hits with a medium force. This is the best option for beginners.
With a short click, it makes a soft smash.
Holding the button pressed will increase the force to maximum force.
In 'cuatro y medio' the ball may not bounce behind the yellow line on the ground, being the result point for the opponent.

- Pause menu
The pause menu appears on both players when either press the [Esc] key.
Each player can request a maximum of 2 breaks.
The third break is equivalent to abandoning the challenge.
If the ball is in play, results in point for the opponent.
The pauses are reflected on the scoreboard above the score of each player.

OBSERVATIONS
If you dare to take the game a look, I deeply appreciate if you back a couple of phrases with your impressions. Forget all about the graphics and sound and try to look out for in the gameplay (if you understand the distances and dimensions, the movement of the cameras, etc). First impressions are very important. Since entering alfatester functions (I have to blow up you a bit;) if you find a bug, please describe it best you can.

KNOWN ERROR
The antivirus says is a trojan virus. It is not. You can trust me. Packager I use is Molebox that is known that certain antivirus systems recognizes it as suspect. An update fixes this problem for a few euros but... Hope you do not have this problem grin
Sometimes a menu does not disappear. I have no idea why this happens. I put a thousand filters to avoid duplication but still happens. In any case, restart the game to avoid the problem, not very serious indeed.

please, forgive my worst english and thank you for reading!
txes

Re: PelotaGame, getting better day by day [Re: txesmi] #379799
08/08/11 11:27
08/08/11 11:27
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Hi friends,

I'll be connected from now for two hours, more or less.

Try it! It is really fun! Hope see you there!

I'm connected to a ts3 server, but my english is really poor. I will understand nothing, but you can communicate with me in basque or spanish grin

server: voice.steam-friends.de
channel: PelotaGame
pass: gameartspain

Salud!

Re: PelotaGame, getting better day by day [Re: txesmi] #379803
08/08/11 11:55
08/08/11 11:55
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
xxxxxxx Offline
User
xxxxxxx  Offline
User

Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
pls use some Packager whitch isn't Molebox. i cant start, move, the exe anywere...
xxxxxxx


Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben! tongue
Re: PelotaGame, getting better day by day [Re: xxxxxxx] #379807
08/08/11 12:40
08/08/11 12:40
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Are you sure about the ts channel?

Re: PelotaGame, getting better day by day [Re: Rei_Ayanami] #379812
08/08/11 13:36
08/08/11 13:36
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Sorry people, I didn't check the forum while i was connected...

@Rei_Ayanami: I'm pretty sure about the channel. I've been connected for two hours. Didn't you find it? strange...

@xxxxxxx: Do you know a secure packager that I can use? I looked for it for a long time without luck.

Otherwise, my time is out but the game server is continuosly online, so you can connect to it any time!

Thanks for your interest,
txes

Re: PelotaGame, getting better day by day [Re: txesmi] #379845
08/08/11 19:39
08/08/11 19:39
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Hi friends,
I'll be connected for an hour from now. I'll also connected to the ts server.

See you playing!
txes

Last edited by txesmi; 08/08/11 19:45.
Re: PelotaGame, getting better day by day [Re: txesmi] #379859
08/08/11 21:09
08/08/11 21:09
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Thank you all for playing with me!

@LitecScripter
Sorry, I've not got more time. And cogratulations, you won me one match! I can't believe it!

see you next days!
txes

Re: PelotaGame, getting better day by day [Re: txesmi] #379884
08/09/11 11:58
08/09/11 11:58
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
New round with my presence!
Wanna bite the dust? grin

ts server: voice.steam-friends.de
channel: PelotaGame
pass: gameartspain

Salud!

Re: PelotaGame, getting better day by day [Re: txesmi] #379886
08/09/11 13:09
08/09/11 13:09
Joined: Nov 2010
Posts: 125
Germany
chrisp1 Offline
Member
chrisp1  Offline
Member

Joined: Nov 2010
Posts: 125
Germany
It crashes when i try to start the game.
And another thing : AVG Anti Virus detects a trojan virus and deletes the file

Last edited by chrisp1; 08/09/11 13:13.

---------------------------------------------------
My new project: www.sfc.de.to
My old project: www.littlesubmarine.de.to
My Youtubechannel: http://www.youtube.com/user/darkchrisp#p/a/u/0/5idMXmCDdmA
---------------------------------------------------
Re: PelotaGame, getting better day by day [Re: chrisp1] #379887
08/09/11 13:25
08/09/11 13:25
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline OP
Serious User
txesmi  Offline OP
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Does it crash? crazy What is the crash message? Did you see the video?

The virus issue is a molebox thing... I should publish it without packing. frown

Anyway, thank you for the info
txes

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