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2D development Tool for 3dgs #380461
08/17/11 23:04
08/17/11 23:04
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Hello everyone,

because it's not easy to make a 2d game (correctly I mean 2.5D game) with 3dgs I am working on a 2d game development tool.
So it will be much more easier to develope 2d RTS games or 2d adventures or else.
I want to include following features (some is already working):

* A map editor -> you can create your own 2d maps with textures, trees, water etc. It will be like an map editor from 2d RTS games. You can also insert your own bmaps.
* A Pathfinding system to make people finding their way to go, and to set fields blocked. ( A* Pathfinding )
* A sort system to set all bmaps in the right layer.
* Animated water
* A tool to take pics of your 3d figure. -> you have to insert your 3d figure with or without animation. the tool will generate automatic images and set the alpha channel with shadow( I put a screen down)
* The maximum size of one map will be 128x256 Fields.
* A "camera code"
* A code to run animations

Everyone who is interested should write here, because if not many people want to have this tool I can't develope it.
And because I don't have money I want to set a price for this tool, but not high.
What is your mind about this?


many regards Benni





Last edited by Benni003; 08/18/11 07:37.
Re: 2D development Tool for 3dgs [Re: Benni003] #380463
08/18/11 01:08
08/18/11 01:08
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I'm interested, but only in path finding. What algorithm you are planning to use? And what about the price?


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: 2D development Tool for 3dgs [Re: 3run] #380485
08/18/11 08:39
08/18/11 08:39
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
He already said that he wants to use A* for pathfinding wink


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: 2D development Tool for 3dgs [Re: WretchedSid] #380487
08/18/11 08:46
08/18/11 08:46
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
OK, I missed that one tongue I was observing this from my cell phone ^^ Anyway, I'm interested in pathfinding.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: 2D development Tool for 3dgs [Re: 3run] #380507
08/18/11 13:28
08/18/11 13:28
Joined: Jan 2009
Posts: 15
Wyoming
A
Arron Offline
Newbie
Arron  Offline
Newbie
A

Joined: Jan 2009
Posts: 15
Wyoming
i'm interested

Re: 2D development Tool for 3dgs [Re: Arron] #381456
08/28/11 14:32
08/28/11 14:32
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline OP
Senior Member
Benni003  Offline OP
Senior Member

Joined: Aug 2008
Posts: 394
Germany
hmm, not many are interested in this.

Re: 2D development Tool for 3dgs [Re: Benni003] #381791
09/01/11 01:41
09/01/11 01:41
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Quote:
* A tool to take pics of your 3d figure. -> you have to insert your 3d figure with or without animation. the tool will generate automatic images and set the alpha channel with shadow( I put a screen down)
would be cool


Click and join the 3dgs irc community!
Room: #3dgs
Re: 2D development Tool for 3dgs [Re: Joozey] #381807
09/01/11 09:21
09/01/11 09:21
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
I would be especially interested in the 3D->2D tool, but only if it would support also perspectives in a hemisphere around the object, plus animations. What is important is also antialiasing, so you would have to render the object 4x times bigger and scale it down, so that you have no sharp edges.

Re: 2D development Tool for 3dgs [Re: HeelX] #381827
09/01/11 14:01
09/01/11 14:01
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Antialiasing should be an option though! wink


Click and join the 3dgs irc community!
Room: #3dgs

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