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Re: any chance of there ever being a browser plugin?
[Re: sPlKe]
#381129
08/24/11 14:17
08/24/11 14:17
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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yeah, that would really help a lot. in last 4 months i had to use unity for a project(license provided by the contractor, a very simple project) and miss one of them(a rather complicated project that would have been a piece of cake with lite-c) because browser support was mandatory.
3333333333
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Re: any chance of there ever being a browser plugin?
[Re: 3run]
#381151
08/24/11 17:00
08/24/11 17:00
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Joined: Apr 2008
Posts: 650
Sajeth
User
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User
Joined: Apr 2008
Posts: 650
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Thats completely useless. I mean like 100% useless. The game gets downloaded anyways. A plugin needs to be installed, the user has to have the right permissions to toy around with the browser, a binary has to be downloaded anyways and so on. I'd rather download an installer or a zip file than some browser plugin for every engine there is, bloating up my beloved browser more and more and leaving back dead data I wont be using anytime in the next years anyways. A browser game is a browser game, but Acknex with a browser plugin is NOT a browser game. Thats just a standalone application that gets rendered into the browser. Which is totally pointless. Besides, already had this like four hundred times here.
(Though I feel sorry for Quadraxas, as I know how it feels like when contractors insist on something stupid.)
Teleschrott-Fan.
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Re: any chance of there ever being a browser plugin?
[Re: Sajeth]
#381178
08/24/11 22:19
08/24/11 22:19
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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It's commercially attractive for techsavvy audiences that wont go through the time and trouble to download and run an indy game with short gameplay. So to make them play your game you just want to give the experience right away. A browser plugin is not made for playing a 80mb game, but rather a browser aimed game. I think it's very useful and opens a different game market, an alternative to flash (which is also completely downloaded and run by your pc...). Would be great to have an example game in the samples folder.
Last edited by Joozey; 08/24/11 22:21.
Click and join the 3dgs irc community! Room: #3dgs
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Re: any chance of there ever being a browser plugin?
[Re: Sajeth]
#381179
08/24/11 22:21
08/24/11 22:21
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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"Thats completely useless" - your opinion is international standard. Not! In fact it´s just an opinion. Users are different.
no science involved
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Re: any chance of there ever being a browser plugin?
[Re: Sajeth]
#381182
08/24/11 22:59
08/24/11 22:59
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: any chance of there ever being a browser plugin?
[Re: Joozey]
#381215
08/25/11 13:49
08/25/11 13:49
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Joined: Apr 2008
Posts: 650
Sajeth
User
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User
Joined: Apr 2008
Posts: 650
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Oh, wow, NO. The difference: most of the end-users have flash installed. But Acknex Browser Plugin? Not. Downloading and running the game is less work than downloading a plugin and restarting the browser (where you had 20 tabs opened) and then downloading the game. Reminds me of one of those guys trying to sell their 3D stuff here in the forums. Some screenshots looked nice, but since the only way to see their models animated is with some Unity Browsercrapthingy, I decided to rather not buy their models.
Teleschrott-Fan.
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