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Re: Tpathfinding v0.04 out-more flexible & performance [Re: darkinferno] #382603
09/09/11 23:48
09/09/11 23:48
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline OP
Member
tzw  Offline OP
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
thanks your reply.
in fact,except some functions,it works on a7 too.
of course ,i'll look into it and let it more compatible.
well, from the download statistics.there are over 130 140 men download it in a week.
it've made me very happy already!!
i just treat the plugin as my private try in plugin developing and for my team's project(a FPS game, i work as coder).
this plugin doesn't cost me lots of time(i've only spend 4days, 3 hours each day)in the first version and of course doesn't cost lots of time to upgrade it.

i just hope some guys ues it and some of them think it's useful . it's enough laugh


Full of my eyes are class struggles.....
Re: Tpathfinding --a tiny pathfinding plugin [Re: tzw] #383225
09/17/11 14:44
09/17/11 14:44
Joined: Jul 2009
Posts: 85
A
Altarius Offline
Junior Member
Altarius  Offline
Junior Member
A

Joined: Jul 2009
Posts: 85
Hi,

Can anyone tell me what the key for make the character start walking too the destination in the demo?

lolll

thx

Re: Tpathfinding --a tiny pathfinding plugin [Re: Altarius] #383331
09/19/11 03:17
09/19/11 03:17
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline OP
Member
tzw  Offline OP
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
ok,the plugin caculated a path that contain some nodes. the char rotate to the direct node then move to it. if char get close to node enough, then remove the node, rotate &move to the new one and so on........
after my military trainning, i'll upload new version. it'll be more powerful and contain some new demo


Full of my eyes are class struggles.....
Re: Tpathfinding --a tiny pathfinding plugin [Re: tzw] #384580
10/05/11 02:37
10/05/11 02:37
Joined: Dec 2009
Posts: 19
Saskatchewan
C
codeChallenged Offline
Newbie
codeChallenged  Offline
Newbie
C

Joined: Dec 2009
Posts: 19
Saskatchewan
I'm running v.7.86.6 and get this error..

E1512
Empty prototype called in tpf_WayPoint

if everyone else's is working okay I assume its a version 7 problem. Any suggestions?

Re: Tpathfinding --a tiny pathfinding plugin [Re: codeChallenged] #384631
10/05/11 15:05
10/05/11 15:05
Joined: Jan 2011
Posts: 122
GUILIN , CHINA
tzw Offline OP
Member
tzw  Offline OP
Member

Joined: Jan 2011
Posts: 122
GUILIN , CHINA
i'll back & look into it in this week.


Full of my eyes are class struggles.....
Re: Tpathfinding --a tiny pathfinding plugin [Re: tzw] #384673
10/06/11 03:10
10/06/11 03:10
Joined: Dec 2009
Posts: 19
Saskatchewan
C
codeChallenged Offline
Newbie
codeChallenged  Offline
Newbie
C

Joined: Dec 2009
Posts: 19
Saskatchewan
Sorry, its not the program it must be my obsolete version of XP. Compiled version works fine on newer computer.

M

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