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Re: Troll [Re: ratchet] #385325
10/16/11 18:59
10/16/11 18:59
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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small tablet. I downgraded in size to get a better quality tablet (wacom) kinda wish i hadnt now frown

Hey, maybe if i get some purchases on some of the new models im putting up soon.:) or the android game im working on laugh nah that will all go towards rent laugh

Re: Troll [Re: lostclimate] #385338
10/16/11 22:45
10/16/11 22:45
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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I have also a small wacom tablet and it's really enought for my us. It depends on what you do with it !

Re: Troll [Re: ratchet] #385343
10/17/11 00:21
10/17/11 00:21
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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I get a lot of jitter on my 6x4 smirk

Re: Troll [Re: lostclimate] #385344
10/17/11 00:42
10/17/11 00:42
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
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ryangregory  Offline
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Posts: 156
England
Hi, the Troll looks really small more like a goblin or something, its mainly to do with the size of the head I think. Creatures heads stay generally the same size as you scale the rest of them up, so a large troll would have a smaller head compared to the rest of its body. I would also spend some time practicing anatomy, do some quick sculpts copying from books or photos so you can get more knowledge on it overall. Just some thoughts, anyway Keep going man!

Re: Troll [Re: ryangregory] #385409
10/18/11 07:44
10/18/11 07:44
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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hmmm, i do practice a lot on anatomy but what you said about head size does not hold true in all cases. for example the troll from the lord of the rings:



give him a larger jaw to support tusks and it be about the same ratio as mine. I had a smaller head on him before and intentionally changed it because it didnt bring the feel i'd like.

Re: Troll [Re: lostclimate] #385464
10/18/11 18:35
10/18/11 18:35
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
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ryangregory  Offline
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Posts: 156
England
Of course its not an absolute rule, just a general guideline. large creatures can have big heads and small creatures can have small heads, but unless your a really talented artist its hard to make it look convincing. Its also not just reliant on the head size but the rest of the characters body that conveys the size and weight. your character for instance has a big head but relatively small and meak body, where the lord of the rings troll has a large head but also a large and hefty frame to support it.
Heres a few examples to give you an idea of what I mean:



Re: Troll [Re: ryangregory] #385469
10/18/11 19:04
10/18/11 19:04
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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See I think certain size that starts to disappear, this guy is supposed to be about 10' so I'm looking more for the props of your bottom left ones. What I think throws it a lil off is my choice to not to give him the usual bulky upper back\shoulders like but for jaw animation issues I made it a lil more flexible. laugh

Re: Troll [Re: ryangregory] #385470
10/18/11 19:05
10/18/11 19:05
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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See I think certain size that starts to disappear, this guy is supposed to be about 10' so I'm looking more for the props of your bottom left ones. What I think throws it a lil off is my choice to not to give him the usual bulky upper back\shoulders like but for jaw animation issues I made it a lil more flexible. laugh

Re: Troll [Re: lostclimate] #385473
10/18/11 19:20
10/18/11 19:20
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
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ryangregory  Offline
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Posts: 156
England
Yeah larger back/shoulders would have probably helped to make it look bigger. Its all stuff to consider for future models though as this one seems pretty much done, I look forward to see what you come up with next. laugh

Re: Troll [Re: ryangregory] #385475
10/18/11 19:34
10/18/11 19:34
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline OP
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Ty. I might still bulk up the low poly back if rigging will allow:) not sure yet:)

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