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animation #385497
10/19/11 02:35
10/19/11 02:35
Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
F
Funeral Offline OP
Junior Member
Funeral  Offline OP
Junior Member
F

Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
hi, i'm having problems with model animation, i made an animated model in MED but when i run the scrip , the animation doesnt work. i've tried the guard model that gamestudio includes and it works fine, so i dont know what is wrong with my model. how do i have to save the model? do i have have to do something with frames?

Re: animation [Re: Funeral] #385498
10/19/11 02:38
10/19/11 02:38
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
did you name the animation frames correctly ? are you sure your using the exact same names in the code ?

Re: animation [Re: darkinferno] #385514
10/19/11 12:42
10/19/11 12:42
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
"the animation doesnt work"

Try to give a more precise description of your problem. How do you animate your model?
Some frame names are invalid, f.i. "walk 1, walk 2" and "walkB 1, walkB 2" will be played as one walk cycle with 4 animations when you write ent_animate(me,"walk",...). Write "walkA" instead when you have different walk states (such as normal and wounded).


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Re: animation [Re: Superku] #385562
10/20/11 00:24
10/20/11 00:24
Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
F
Funeral Offline OP
Junior Member
Funeral  Offline OP
Junior Member
F

Joined: Dec 2008
Posts: 83
Buenos Aires, Argentina
the animation just doesnt run, not even when i play "engine preview" on MED i'm just testing animation, its a simple model with 5 frames, i click on the leg and rotate it, i do that on the 5 frames, do i have to animete in a diferent way? or should i do somehting after i finish the animation?

Re: animation [Re: Funeral] #385567
10/20/11 03:37
10/20/11 03:37
Joined: Aug 2008
Posts: 482
B
bart_the_13th Offline
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bart_the_13th  Offline
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Joined: Aug 2008
Posts: 482
does your model vertex animated and contains any bone?


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