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CODER and MODELLER for 2.5D SIDESCROLLER needed! #385552
10/19/11 22:40
10/19/11 22:40
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
I get it, I really do. You can model and/or code, have some experience and work on your dream game. Good for you. But just in case that does not work out and you actually want to work on a game that will get done over time, how bout doing a Platformer with me?

The concept is as simple as it gets: Our hero runs, jumps and fights his way through 2dimensional stages. every now and then he battles a boss. he collects items and generally looks good while doing it.

I plan on making this game kid friendly, so no brutality and violence and stuff. You should have SOME experience in the field you do.
As coder you are responsible for coding the basic gameplay and go along from there with level selection and the rest.
As Modeller you work directly with me in creating and designing the characters and environment models.

And if you want to know how you will be paid, the simple answer is you get paid when I do, the long answer is:

Finishing a game is hard work and takes a while. Determined people will be able to finish the project within six to twelve months. The game will either be published by a 3rd party or by myself. depending on the level of professionality and sales, money can be earned from zero to enter high number here. However since I am not a magician and money doesnt grow on trees, i cant guarantee for anything.

Finished games in my portfolio:

Monster Mega Mayhem
The Adventures of Ambages - Castle of the Goblin King
G.R.U.N.T.S. Episode 1
The Adventures of Ambages - Frustration (with friendly aid by Gameus!)

Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: sPlKe] #385717
10/22/11 14:51
10/22/11 14:51
Joined: Oct 2008
Posts: 46
Germany
M
Masterchief_JB Offline
Newbie
Masterchief_JB  Offline
Newbie
M

Joined: Oct 2008
Posts: 46
Germany
I would like to join you as a modeller!


JDB Artist - Composer & Game Dev
Stranded - Nowhere
Developed by JDB Artist (Masterchief)


Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: Masterchief_JB] #385819
10/24/11 15:29
10/24/11 15:29
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sounds good. any work to show off?

Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: sPlKe] #385944
10/25/11 21:57
10/25/11 21:57
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
User
SchokoKeks  Offline
User
S

Joined: Nov 2002
Posts: 913
Berlin, Germany
I'm very interested in being the coder, I'll send you a PM.

Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: SchokoKeks] #385945
10/25/11 22:09
10/25/11 22:09
Joined: Dec 2008
Posts: 1,660
North America
Redeemer Offline
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Redeemer  Offline
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Joined: Dec 2008
Posts: 1,660
North America
Coding a 2D platformer is generally pretty easy, regardless of whether or not the graphics are 2D or 3D. My advice to you, SchokoKeks, is to ask a lot of questions and figure out exactly what kind of collision system you'll need to use, and then implement that system yourself. DON'T rely on the stock Gamestudio functions for much.

(in fact, although this would be a lot of work and require a commitment on Spike's part it would be beneficial to all parties if you created a tilemap editor for the game and used that tilemap data to perform simple yet accurate collision detections)


Eats commas for breakfast.

Play Barony: Cursed Edition!
Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: Redeemer] #385946
10/25/11 22:15
10/25/11 22:15
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
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SchokoKeks  Offline
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S

Joined: Nov 2002
Posts: 913
Berlin, Germany
No worries on that, I've already implemented my own AABB collision system for "Survive" which works very well, though it could be more optimized speed-wise.
That was a 3D System, so 2D should be okay.
Still writing that PM btw.

Re: CODER and MODELLER for 2.5D SIDESCROLLER needed! [Re: SchokoKeks] #385948
10/25/11 23:45
10/25/11 23:45
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
PM answered laugh


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