Hi,
Some time ago were a discription how to make lowpoly models make look highpoly with normal maps. The problem was the need of 3DSMAX to convert the highpolymodel to normal.
Here is a free tool which converts high poly models to lowpolymodels and it converts highpolymodels to normal maps for lowpolymodels. And the tool is free. I also recomment the shader editor/creating tool on this page
Here the link:
Highpoly to lowpoly - for free
http://developer.nvidia.com/object/melody_home.htmlFX Shadereditor - for free
http://developer.nvidia.com/object/fx_composer_home.htmlPS: My english isn´t the best so I maybe didn´t understood that right, because I didn´t tested it yet.
EX Citer