Hi, would be great if you could add a possibility to set sky_color to total black. Itīs always bugging me that when additively blending light volume geometry I lose some precision due the non-zero background color values.
Thanks
Re: total black for sky_color
[Re: Hummel]
#387300 11/16/1122:5511/16/1122:55
This indeed would be a nice addition. The ability to completely turn off the background color should be implemented in a separate fashion. For example, why don't you just let the user wipe the screen himself, or create a new engine variable that controls this?