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Game Statistics Linked with Website?
#388134
11/28/11 17:51
11/28/11 17:51
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Joined: Dec 2010
Posts: 66 München (Germany)
dice
OP
Junior Member
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OP
Junior Member
Joined: Dec 2010
Posts: 66
München (Germany)
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Hey Folks, is it possible to let your game communicate with a webserver and send information like string's and int's? The game itself plays offline, but when you finish a level, the score shall be transmitted to a website. Im using the Extra Edition of 3D Gamestudio and read this thread before... Connecting to a web server using gamestudio But I dont want to create a multiplayer game... GreetZ, dice
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Re: Game Statistics Linked with Website?
[Re: dice]
#388173
11/29/11 09:45
11/29/11 09:45
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Joined: Feb 2005
Posts: 3,687 Hessen, Germany
Tempelbauer
Expert
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Expert
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
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theoretically yes. the http_...-functions are available in pro edition only. the payed solution: if you use anet-web-edition (~30€) you can do this with this plugin ( http://anet-plugin.com). the free solution: you have also the choice to use a C/C++-Libary (like enet) to extend gamestudio with a network-functionality by yourself. then you can create sockets and you could implement a http-function (sending the correct http-header and payload through a socket to your statistics-server)
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Re: Game Statistics Linked with Website?
[Re: dice]
#388421
12/02/11 18:15
12/02/11 18:15
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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if i remember correctly, Anet has those webfunction aswell. So why not use them?
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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