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DEXSOFT-Games: Priest NPC #388354
12/01/11 18:01
12/01/11 18:01
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
Serious User
DEX  Offline OP
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Dear Friends,
we published new pack: Priest NPC Character



This pack contains a medieval priest. There are 4 different tools available like a hammer, brush, sword and a rake.

Animated model, 32 animations!, 9460 triangles (LOD: 3238), textures in TGA, ready to use in your 3D work.
Ideal NPC characters to fill in your scenes.

First week DISCOUNT offer only 19.99€
instead of 29.99€
33% discount

More details on: www.dexsoft-games.com

 


DEXSOFT-GAMES.COM
Re: DEXSOFT-Games: Priest NPC [Re: DEX] #388355
12/01/11 18:26
12/01/11 18:26
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
did you guys find like a really good zbrush skin tutorial or something? recently your skin work has been terrific.

Re: DEXSOFT-Games: Priest NPC [Re: lostclimate] #388358
12/01/11 19:18
12/01/11 19:18
Joined: Nov 2011
Posts: 29
G
GreenDeveloper Offline
Newbie
GreenDeveloper  Offline
Newbie
G

Joined: Nov 2011
Posts: 29
why you dont sell in dollars?


"Actually we are all Guybrush.." GreenDeveloper
Re: DEXSOFT-Games: Priest NPC [Re: GreenDeveloper] #388364
12/01/11 20:36
12/01/11 20:36
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Lostclimate: Yes, these character skins are made with the help of ZBrush.

GreenDeveloper: We once sold in Dollars but the Euro proved to be more stable in the past. All this can change in the future though. We will see.


Models, Textures and Games from Dexsoft
Re: DEXSOFT-Games: Priest NPC [Re: Machinery_Frank] #388367
12/01/11 21:00
12/01/11 21:00
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
I know they were made in zbrush, my question was more about the contrast in skin quality from older models. recently your skin sculpting has been very detailed compared to older models, but the change didnt seem gradual so i wondered if there was like a new process or something in which you started doing it.:)

Re: DEXSOFT-Games: Priest NPC [Re: lostclimate] #388384
12/02/11 08:01
12/02/11 08:01
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: lostclimate
I know they were made in zbrush, my question was more about the contrast in skin quality from older models. recently your skin sculpting has been very detailed compared to older models, but the change didnt seem gradual so i wondered if there was like a new process or something in which you started doing it.:)


Also we have different artists working on character packs. This might explain a few differences. And it frees myself to concentrate more on my sci-fi series and on an upcoming steam-punk pack.
But you are right. Our artists are getting better and better. This makes me really happy and proud at the same time when I see the results. Of course no pack is absolutely perfect. We have tight budget restrictions to earn something at this small market. But I am amazed how far we got until now.


Models, Textures and Games from Dexsoft
Re: DEXSOFT-Games: Priest NPC [Re: Machinery_Frank] #388666
12/05/11 23:10
12/05/11 23:10
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline
Senior Member
Gamesaint762  Offline
Senior Member
G

Joined: Jan 2004
Posts: 439
They obviously have better artists that actually know how to use zbrush. :0 I salute the new artists!


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