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[MED] How to scale textures down #394037
02/09/12 13:32
02/09/12 13:32
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline OP
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TheShooter  Offline OP
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Hi,
do you know this function in WED, where you can scale the textures down?

Is this in MED possible too?
Because the texture looks like shi*, have a look:


Last edited by TheShooter; 02/09/12 13:33.

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One mistake and you have to support it for the rest of your life.

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Re: [MED] How to scale textures down [Re: TheShooter] #394039
02/09/12 14:00
02/09/12 14:00

C
chris_oat
Unregistered
chris_oat
Unregistered
C



I know one way to do it (maybe not the best):
To to the Skin Editor and select all the vertices/Faces and skale the model bigger.

Re: [MED] How to scale textures down [Re: ] #394040
02/09/12 14:03
02/09/12 14:03
Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
TheShooter Offline OP
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TheShooter  Offline OP
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Joined: Jul 2010
Posts: 974
United Arab Emirates, Dubai
Thank you, worked pretty well:



Staub ist das neue Prime!!

Programming is like sex:
One mistake and you have to support it for the rest of your life.

Aktuelles Projekt: http://thisiswargame.bplaced.net/index.html

A8 Commercial *freu*

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