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DEXSOFT-Games: Sci-Fi 5. Texture pack #394879
02/17/12 11:21
02/17/12 11:21
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline OP
Serious User
DEX  Offline OP
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
Dear Friends,
we published new pack: SCI-FI 5 texture pack



This pack contains 128 textures (24 unique textures) up to 2048x2048 px size, TGA format. All textures are generated from highpoly geometry
and contain absolutely exact maps for ambient occlusion, normal and displacement information.
There are the following maps available:
-All textures come with spec, height, normal, displace, ligth emmision
and baked maps.

First week rebate offer only 19.99€
instead of 29.99€
33% discount


More details on: www.dexsoft-games.com


DEXSOFT-GAMES.COM
Re: DEXSOFT-Games: Sci-Fi 5. Texture pack [Re: DEX] #395316
02/22/12 11:23
02/22/12 11:23
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Amazing textures laugh

For the in game screenshots, what is the engine you used ?

Last edited by ratchet; 02/22/12 11:25.
Re: DEXSOFT-Games: Sci-Fi 5. Texture pack [Re: ratchet] #395422
02/23/12 13:36
02/23/12 13:36
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: ratchet
Amazing textures laugh

For the in game screenshots, what is the engine you used ?


Thanks Ratchet.

For the in-game screens of my sci-fi corridors I used Unity and UDK. Some preview images are rendered in Modo. Actually I am often excited that modern game rendering technology looks often better than a still renderer. It may be not that realistic, but it is easier to achieve some artistic results with the help of real-time feedback.


Models, Textures and Games from Dexsoft

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