Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (VoroneTZ, 7th_zorro, AndrewAMD), 1,044 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: PSSM Shadows [Re: 3run] #396961
03/12/12 17:28
03/12/12 17:28
Joined: Jan 2012
Posts: 8
N
nacrug Offline
Newbie
nacrug  Offline
Newbie
N

Joined: Jan 2012
Posts: 8
Ah.. I forgot the division operation. It is just division operation for D3 format you can write like below. For instance:

before:
D3DXVec4Divide(vec,vec.w);
after:
//D3DXVec4Divide(vec,vec.w);
vec.x /=vec.w;
vec.y /=vec.w;
vec.z /=vec.w;

Last edited by nacrug; 03/12/12 17:29.
Re: PSSM Shadows [Re: nacrug] #396967
03/12/12 18:37
03/12/12 18:37
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Tried it. Was very slow if I compare it with the one that comes with GS.
My machine is very slow I know, but the one from GS works, not perfectly but much better.
But thank you for uploading it here, I appreciate it.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Page 2 of 2 1 2

Moderated by  Blink, Hummel, Superku 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1