Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
basik85278
by basik85278. 04/28/24 08:56
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (blaurock), 750 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 3 1 2 3
What sort of smartphone(s) do you have? #397041
03/13/12 20:18
03/13/12 20:18
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
I'm curious what kind of smartphone(s) (meant here: a phone that can receive and run "apps") you have, and I'm only interested in the platform.

I'm trying to create a workflow where gamelogic can be created in C++ and without modifications compiled to any mobile platform and Windows. For Windows I use 3d gamestudio, for mobile platforms I use MoSync. Working like this will of course limit you a lot, but I believe that if you use a consistent, sparse graphics style and keep your game small (in memory and design, not necessarily in gameplay), it's possible to have a gamedesign workflow for a broad selection of the most important indy-profitable gaming platforms.

But to know for what mobile platforms to compile to, I'd like to know what you have laugh. I wonder especially about the less known platforms. Perhaps they are in use more than we'd think...

I have a Nokia running JavaME (actually workphone, my private one is not smartphone-worthy grin.

I have the following smartphone platforms:
multiple choice
Votes accepted starting: 03/13/12 20:11

Click and join the 3dgs irc community!
Room: #3dgs
Re: What sort of smartphone(s) do you have? [Re: Joozey] #397042
03/13/12 20:23
03/13/12 20:23
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
I have a grey 20€ Samsung from the "grabbelbox"

Battery lasts 30 days on a single charge.
I think it can run (very slow) JavaME games.

But somewhere I have an old 1st Generation HTC Android 1.5 smartphone. Dont really use it much.

Re: What sort of smartphone(s) do you have? [Re: Damocles] #397043
03/13/12 20:25
03/13/12 20:25
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
If it's not a Galaxy or GT it probably runs on JavaME.


Click and join the 3dgs irc community!
Room: #3dgs
Re: What sort of smartphone(s) do you have? [Re: Joozey] #397044
03/13/12 20:28
03/13/12 20:28
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
I've a LG Optimus Black running Android 2.3


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: What sort of smartphone(s) do you have? [Re: painkiller] #397045
03/13/12 20:41
03/13/12 20:41
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
iPhone 4S / iPad 2 (and an old 3GS I do not use anymore)
(iOS 5.0.1)

Re: What sort of smartphone(s) do you have? [Re: Rei_Ayanami] #397047
03/13/12 20:53
03/13/12 20:53
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
iOS is an iphoneos platform.


Click and join the 3dgs irc community!
Room: #3dgs
Re: What sort of smartphone(s) do you have? [Re: Rei_Ayanami] #397048
03/13/12 20:55
03/13/12 20:55
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Good advice: dont try to enter JavaME!

There are like 200 different specs you need to adapt the game to,
porting will be 80% of the dev time. And you need a dozents of
phones to make a rough check if its runs about ok.

Target Android or iOS. Dont spend time on JavaME or Symbian, Blackberry etc..

(I made several JavaME games, its a pain)

Re: What sort of smartphone(s) do you have? [Re: Damocles] #397056
03/13/12 22:08
03/13/12 22:08
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
Expert
Joozey  Offline OP
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Mosync has a miles long list of target platforms, if your game has low specs you can compile to all targets of JavaME, android or iphoneos without any adaption.

Last edited by Joozey; 03/13/12 22:09.

Click and join the 3dgs irc community!
Room: #3dgs
Re: What sort of smartphone(s) do you have? [Re: Joozey] #397060
03/13/12 22:53
03/13/12 22:53
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Option "none" is missing.

Re: What sort of smartphone(s) do you have? [Re: FBL] #397061
03/13/12 23:22
03/13/12 23:22
Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Harry Potter Offline
Expert
Harry Potter  Offline
Expert

Joined: Dec 2002
Posts: 3,363
Vindobona (Ostarichi)
Option "none" is missing.

Page 1 of 3 1 2 3

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1