We´ve a problem with pssm.
When sun_angle.tilt is low, the shadows are disappearing at certain camera angles.
sun_angle.tilt is low, shadows are visible:
sun_angle.tilt is low, camera angle has changed, shadows are not visible:
sun_angle.tilt is high, shadows are visible:
sun_angle.tilt is high, camera angle has changed, shadows are visible:
If I comment #define DEBUG_PSSM in the shadowmaps are shown, but they are not rendered. What could be the reason for this behavior?