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Sky cube stretched when upgrading to A8?
#403057
06/13/12 20:03
06/13/12 20:03
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
OP
Expert
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OP
Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Can't find an answer in the manual, nor the forums... Did something change with the sky cubes from A7 to A8? They're suddenly stretched like this: I'm using the newest shadeC. Maybe that's the reason as well... but boh_havoc hasn't found anything so far.
~"I never let school interfere with my education"~ -Mark Twain
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Re: Sky cube stretched when upgrading to A8?
[Re: GameScore]
#403087
06/14/12 09:31
06/14/12 09:31
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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I've never seen that problem, it could be related to shade-c as you said. Have you tried to create an empty scene with just the skycube on it?
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Sky cube stretched when upgrading to A8?
[Re: MasterQ32]
#403093
06/14/12 10:44
06/14/12 10:44
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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If nothing works you can create a cube in med, flip the normals and do a quick texture mapping and use this as sky. (I'm using something similar to this) Btw: do I see dynamic lens-flares on this screen ?
Last edited by Kartoffel; 06/14/12 10:44.
POTATO-MAN saves the day! - Random
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Re: Sky cube stretched when upgrading to A8?
[Re: Kartoffel]
#403232
06/16/12 19:21
06/16/12 19:21
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
OP
Expert
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OP
Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Yay, it's working! Thanks for all your replies guys! And it's so pretty... Btw: do I see dynamic lens-flares on this screen ? Lensflares? Why would we EVER want to use those?
Last edited by Germanunkol; 06/16/12 19:22.
~"I never let school interfere with my education"~ -Mark Twain
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