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GDC Vault talk - Realm of the Counter-Intuitive God #403441
06/20/12 11:33
06/20/12 11:33
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline OP
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Joozey  Offline OP
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Joined: Oct 2004
Posts: 4,134
Netherlands
Really good and interesting talk about engaging gameplay mechanics, and how changing existing mechanics can be good:

http://www.gdcvault.com/play/1015659/Realm-of-the-Counter-Intuitive

Last edited by Joozey; 06/21/12 02:38.

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Re: GDC Vault talk - Realm of the Counter-Intuitive God [Re: Joozey] #403944
06/28/12 20:44
06/28/12 20:44
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
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SchokoKeks  Offline
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Joined: Nov 2002
Posts: 913
Berlin, Germany
Pretty interesting. Thanks for sharing.

I played Realm of the Mad God after this presentation. Its a very intersting concept, but failed to keep me playing.
Perma-Death can be cruel, also I pretty much didn't find new items around and hated to not be able to sell anything. I'm conditioned to gather everything i find, and in this game you have to keep everything laying on the ground that's not for your class. Most items you do find are not for your class...


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