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Sylex3 #404025
07/01/12 13:49
07/01/12 13:49
Joined: Oct 2010
Posts: 73
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CodeMaster Offline OP
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CodeMaster  Offline OP
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0110111
i suppose that all the older members remember well sylex3 plugin.
i think sylex3 is my last chance to get some nice results that at least a little looks like on the shade-c, in mu a8 c-script project.

my problem with sylex is transparency on panels is lost. Is there any way to fix this??

Re: Sylex3 [Re: CodeMaster] #404032
07/01/12 15:14
07/01/12 15:14
Joined: Oct 2010
Posts: 73
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i just figure out with moving layers of my panels, then transparency works.
Ok now i have new problems:

1) - this shaders works only with resolution 1024*768 and 1280*1024
2) - antialiasing not work (i do not know did here can help CrisB plugin)
3) - looks like plugin is not stable i have crash sometime. Did anyone have more expirience with sylex?

i know this is not the best solution but in general if there is something better for the c-script. i try almost everythig

Re: Sylex3 [Re: CodeMaster] #404040
07/01/12 17:13
07/01/12 17:13
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Germany, BaW�
Try to port your code to Lite-C and forget about Sylex. It`s not that hard and you`ll get a lot of advantages. laugh

Re: Sylex3 [Re: Rondidon] #404047
07/01/12 17:45
07/01/12 17:45
Joined: Oct 2010
Posts: 73
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always when i ask for something about c-script i got this answer frown
yes youre 100% alright Rondidon but... i hate this answer smile

Re: Sylex3 [Re: CodeMaster] #404048
07/01/12 18:05
07/01/12 18:05
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Joined: Aug 2002
Posts: 2,183
Germany, BaW�
I once ported my old egoshooter project Adrenaline from C-Script to Lite-C. Many lines of code. But after two days porting and one day tweaking or so I got it working without problems.
Just try it. Lite-C gives you way more possibilities and it`s faster.

Re: Sylex3 [Re: Rondidon] #404058
07/01/12 20:08
07/01/12 20:08
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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You could also just mix Lite-C and C-Script. Synchronizing is a problem, but one that should be solvable somehow, because your Lite-C and your C-Script parts can´t share functions or variables, as far as I remember. Also you will find like no information at all about this anywhere, which means that you have to figure it out yourself. What I can tell you is, that it worked just fine a few years ago because I gave it a try and got it to work.

Re: Sylex3 [Re: Slin] #404059
07/01/12 20:23
07/01/12 20:23
Joined: Oct 2010
Posts: 73
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@Slin
yes i know that is possible mix c-script and lite-c, and there is one example in aum100 but this work only in version under A7.5 i think. in my A8 this simply will not work. did anyone know why??

if someone can help me with this i will be a most happy man in universe laugh

Re: Sylex3 [Re: CodeMaster] #404063
07/01/12 23:28
07/01/12 23:28
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
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Rondidon  Offline
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Posts: 2,183
Germany, BaW�
If you don`t have a complex 200k lines project, port it completely to Lite-C. It`s the easiest and cleanest way in my opinion.

German -> http://www.conitec.net/manual_d/litec_migration.htm
English -> http://manual.conitec.net/litec_migration.htm

Re: Sylex3 [Re: Rondidon] #404249
07/05/12 17:52
07/05/12 17:52
Joined: Oct 2010
Posts: 73
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hi Rondidion,
i already try convert my code into lite c, but unfortunately without success. my code is to big, more of 2500k, and to complex.
my c-script code simply can not work on this way in lc. only way is start from begining write my finshed project into lc or simply try mix lc shaders with cscript.
i need only some good looking shader for c-script

i trying mix lc and c-script but now in a8 when i inport some c script into my project, engine crash. it was worked in A7 and i wonder why it does not work in A8?

Re: Sylex3 [Re: CodeMaster] #404251
07/05/12 18:33
07/05/12 18:33
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
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MasterQ32  Offline
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Posts: 2,568
Germany, BW, Stuttgart
i think because in A8 there is no further support of c-script anymore
i can't get c-script running with a8 pro, so i think the engine support of c-script stopped
also the exectute-function is missing (which used the c-script interpreter)


Visit my site: www.masterq32.de
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