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Resource Files #405645
08/04/12 11:28
08/04/12 11:28
Joined: May 2010
Posts: 41
İstanbul/Turkey
Sorrowful Offline OP
Newbie
Sorrowful  Offline OP
Newbie

Joined: May 2010
Posts: 41
İstanbul/Turkey
I want to create resource...




A8.40 Professional
Sancak Oyun Ekibi
Re: Resource Files [Re: Sorrowful] #405650
08/04/12 12:25
08/04/12 12:25
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
then do it
resource is everything you use


Visit my site: www.masterq32.de
Re: Resource Files [Re: MasterQ32] #405651
08/04/12 12:45
08/04/12 12:45
Joined: May 2010
Posts: 41
İstanbul/Turkey
Sorrowful Offline OP
Newbie
Sorrowful  Offline OP
Newbie

Joined: May 2010
Posts: 41
İstanbul/Turkey
How I Create My Resource Files??

Examples;
Models.srw
Sprites.srw
Sounds.srw


A8.40 Professional
Sancak Oyun Ekibi
Re: Resource Files [Re: Sorrowful] #405652
08/04/12 12:52
08/04/12 12:52
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
create a .wdl file

write

BIND "filename";

for every file.

compile it, check resources


POTATO-MAN saves the day! - Random
Re: Resource Files [Re: Kartoffel] #405653
08/04/12 13:14
08/04/12 13:14
Joined: May 2010
Posts: 41
İstanbul/Turkey
Sorrowful Offline OP
Newbie
Sorrowful  Offline OP
Newbie

Joined: May 2010
Posts: 41
İstanbul/Turkey
I could not... frown


A8.40 Professional
Sancak Oyun Ekibi
Re: Resource Files [Re: Sorrowful] #405654
08/04/12 13:31
08/04/12 13:31
Joined: Jun 2008
Posts: 402
Germany
S
sebbi91 Offline
Senior Member
sebbi91  Offline
Senior Member
S

Joined: Jun 2008
Posts: 402
Germany
Hmmm....
You have A8.30.5 Professional.
This have to be possible.


3D-Gamestudio A8 - Commercial
Re: Resource Files [Re: sebbi91] #405655
08/04/12 13:57
08/04/12 13:57
Joined: May 2010
Posts: 41
İstanbul/Turkey
Sorrowful Offline OP
Newbie
Sorrowful  Offline OP
Newbie

Joined: May 2010
Posts: 41
İstanbul/Turkey
I just can not or...


A8.40 Professional
Sancak Oyun Ekibi
Re: Resource Files [Re: Sorrowful] #405662
08/04/12 16:25
08/04/12 16:25
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Well thats the only way I know.

Where exactly is the problem?

It HAS TO WORK as long as you've got the Pro version of 3DGS.

Last edited by Kartoffel; 08/04/12 16:29.

POTATO-MAN saves the day! - Random
Re: Resource Files [Re: Kartoffel] #405665
08/04/12 17:18
08/04/12 17:18
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
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Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
creathe the WDL file like:

Code:
BIND "object1";
BIND "object2";
BIND "object3";
BIND "object4";
...etc



And then simple publish it as RESOURCE. the wrs should be created in the cd folder.

But remember.. textfiles can only be readout, if you rename em from a *.txt to *.pak, by copying the pak file out of the wrs to a txt


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Resource Files [Re: Espér] #405666
08/04/12 17:35
08/04/12 17:35
Joined: Jan 2012
Posts: 108
G
gamers Offline
Member
gamers  Offline
Member
G

Joined: Jan 2012
Posts: 108
as far as I see, sorrowful wants to change the extension of 3dgs packaged files, for example, pack.wrs ----> pack.srw, so the final compiled packaged file named as pack.srw or pack.*** but not pack.wrs...

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