Sooo i need a little help...if I import a model from 3dsmax etc everything is fine EXCEPT THE LIGHTS.
Why are the models (the walls) are always BRIGHTER than the level blocks etc..??
Also why is light here when I turned off ALL lights even sun light???
I just dont understand how this lighting engine works in 3dgs. I checked the manual but there are very little info about that.
I dont want to use simple wed blocks all the time as level geometry -.-"
I want to create the walls/rooms in 3dsmax etc and than import the whole thing in WED.
But why are the models always brighter, and if i place a light in the room these "model walls" why dont affected by the light, why only the floor (which is a level block)???
Please HELP me to understand 3dgs lighting engine better. THANX!