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Creating a train simulation game #407545
09/15/12 12:47
09/15/12 12:47
Joined: Aug 2012
Posts: 8
S
samtheman88 Offline OP
Newbie
samtheman88  Offline OP
Newbie
S

Joined: Aug 2012
Posts: 8
Hello gamestudio enthusiasts. I am embarking on a journey to create a train simulation game on Gamestudio (using the free A8 engine). Has anyone tried anything similar before and faced challenges which you can share (Or perhaps some techniques which were helpful in your development).

I am looking to create a simulator akin to Railworks 3. The main feature I am looking into is to have free form track building (not grid / tile based where the tracks are either straight or 90 degree turns.

Thanks in advance! By the way does anyone also have tips as to how to effectively use the search topic function? I always use it and somehow happily get 200 results where most of it apparently is not related to my search keyword.

Re: Creating a train simulation game [Re: samtheman88] #407549
09/15/12 14:44
09/15/12 14:44
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
A train simulator has already been done with GStudio, I think it was nfs with the A6 engine. I suggest you simply start with your project and ask again if you face any challenges.

When you want to search for two or more keywords, simply add a "+" in front of every word, otherwise the forum will give you posts that only contain at least one of the keywords (f.i. +train +simulation). You can use quotation marks to search for a whole term, f.i. "train simulation" will only find posts/ threads that contain this quote, not threads with train and simulation in different contexts


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Creating a train simulation game [Re: samtheman88] #407550
09/15/12 14:48
09/15/12 14:48
Joined: May 2010
Posts: 117
Germany , Dortmund
B
Bone Offline
Member
Bone  Offline
Member
B

Joined: May 2010
Posts: 117
Germany , Dortmund
Hey,

Im working on a function library for create a model along a spline (you can create rails or stations etc) which
I want to share for free. The Problem is, its not complete yet. There
are some problems I have to fix before I release the script.
Here are some Screenshots







I create this script for my simulation project. The goal
is to make a game like Simutrans but in 3D and with free form
rails and streets. Its not Railworks but maybe you are interested to help me and I look what I can do for you wink

ps: you have a pm wink

Last edited by Bone; 09/15/12 14:51.
Re: Creating a train simulation game [Re: Bone] #407578
09/16/12 04:27
09/16/12 04:27
Joined: Aug 2012
Posts: 8
S
samtheman88 Offline OP
Newbie
samtheman88  Offline OP
Newbie
S

Joined: Aug 2012
Posts: 8
Superku: Thanks for the tips, ok if I do have any queries I will be sure to post it here.

Bone: acknowledged.

Re: Creating a train simulation game [Re: samtheman88] #407603
09/16/12 16:30
09/16/12 16:30
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
as I remember in AUM100 there was a spline road maker tool


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Creating a train simulation game [Re: sivan] #407701
09/18/12 09:20
09/18/12 09:20
Joined: Aug 2012
Posts: 8
S
samtheman88 Offline OP
Newbie
samtheman88  Offline OP
Newbie
S

Joined: Aug 2012
Posts: 8
thanks Sivan I will check it out, man AUM100 is huge!

Re: Creating a train simulation game [Re: samtheman88] #407769
09/19/12 07:52
09/19/12 07:52
Joined: May 2010
Posts: 117
Germany , Dortmund
B
Bone Offline
Member
Bone  Offline
Member
B

Joined: May 2010
Posts: 117
Germany , Dortmund
The "road tool" is created by me. The "road tool" is the previous version and is buggy. Furthermore the created model is flat.
The new version creates a model based on
a form made in MED wink

Re: Creating a train simulation game [Re: Bone] #408010
09/23/12 15:29
09/23/12 15:29
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Bone, that's some cool stuff you have there, well done! Looking forward to seeing more!

@ samtheman, I've created a (2d, grid-based) train-simulator, and the hardest part was, I think, to make the junctions work and look good. Somehow, pieces of rail need to be "blocked" when trains are moving on them, and that can be very tiresome to get it to work right. Take great care when planning how to code junctions, especially if there's free-form building involved. Trains need to "see" that the junction before them is blocked by another train.

An idea would be to simply "block" all path-nodes infront of a train, so that other trains see that a train's approaching the path node without having to constantly keep track of all trains.


~"I never let school interfere with my education"~
-Mark Twain
Re: Creating a train simulation game [Re: Germanunkol] #408019
09/23/12 20:12
09/23/12 20:12
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
train simulation includes train accident simulation grin


Free world editor for 3D Gamestudio: MapBuilder Editor

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