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Re: about ios [Re: Dico] #432984
11/20/13 17:01
11/20/13 17:01
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline
Senior Member
Benni003  Offline
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Hey I just want to say that android support is so important. My partners asked me to use Unity3d because of this. I want to stay with 3d GameStudio. I like this engine!

Re: about ios [Re: Benni003] #433010
11/21/13 09:06
11/21/13 09:06
Joined: Jul 2000
Posts: 27,982
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,982
Frankfurt
Thanks! We know about the importance of Android and phone support because that will be the platform for most casual games in the future.

Re: about ios [Re: jcl] #433013
11/21/13 10:40
11/21/13 10:40
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
In fact that IS the platform for most causal games right now.


3333333333
Re: about ios [Re: jcl] #433015
11/21/13 10:45
11/21/13 10:45
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline
Senior Member
Benni003  Offline
Senior Member

Joined: Aug 2008
Posts: 394
Germany
yes thank you. The 3d GameStudio is easy to use and a engine with much potencial for PC and also Android etc. Make this engine faster and keep the developement of new features... and this engine will be first choice for much more people laugh

Re: about ios [Re: Benni003] #433859
12/08/13 00:03
12/08/13 00:03
Joined: Feb 2012
Posts: 371
Dico Offline OP
Senior Member
Dico  Offline OP
Senior Member

Joined: Feb 2012
Posts: 371
Maybe JCL forget us and went to develop zorro again laugh

Re: about ios [Re: Dico] #434020
12/10/13 19:55
12/10/13 19:55
Joined: Aug 2008
Posts: 394
Germany
Benni003 Offline
Senior Member
Benni003  Offline
Senior Member

Joined: Aug 2008
Posts: 394
Germany
Yes I think so tongue Its dangerous to stop the developement for such a long time in years of unity. smirk
If JCL don't really want to bring this engine forward he should make it open source. Then we would have many developers ^^ I think Blender is an good example... and it is professional laugh

Re: about ios [Re: Benni003] #434029
12/11/13 00:18
12/11/13 00:18
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
All platforms use browsers, so port your titles to browser based game play maybe?

Re: about ios [Re: Nems] #434052
12/11/13 13:00
12/11/13 13:00
Joined: Jul 2000
Posts: 27,982
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,982
Frankfurt
We can't make the software open source because a part of it is under license. But don't worry - development never stopped.

Re: about ios [Re: Benni003] #434053
12/11/13 13:21
12/11/13 13:21
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: Benni003
If JCL don't really want to bring this engine forward he should make it open source. Then we would have many developers ^^

A year ago, I would've agreed with that statement. I'm a huge fan of open source, but the fact is that merely open sourcing something doesn't mean that you suddenly have an influx of developers. Depending on other open source developers should never ever be your sole strategy, that would be just plain dumb.

Also, you'd still need to coordinate the developers. Throw a bunch of random people at your code base and let them do whatever the fuck they want, and you suddenly end up with a terrible code base.

Originally Posted By: Benni003
I think Blender is an good example... and it is professional laugh

It's actually a very bad example. The same as Linux would've been a bad example. There are fantastic open source projects out there that are developed by great people, the whole GNU project for example, or the *BSD flavour of your choice, LLVM/Clang, Blender, Ogre...
You know what these projects have in common? An active community and good people high enough up the chain that lead the development. Take OpenBSD for example, a fantastic software project that brought us things like SSH, but it would've never been at the place where it currently is, if Theo de Raadt wasn't ruling it by force (and yes, I picked the most controversial project in this regard as example).

I doubt that JCL wants to become the babysitter of a bunch of developers who are to 99% wannabe developers that would commit atrocious code or try to refactor the whole code base on a whim because they felt like it and read a piece on altdevblogaday about how this cool new hipster concept that nets you 20% more performance in edge cases where the moon in 3/4th over the sun and a hen lay two golden eggs in the Himalaya.

But JCL would HAVE to be the babysitter, because one of the Gamestudios strongest points, backward compatibility, would be out the window before you are able to clone the repository. Also people implementing ten thousand edge case functions they need for one very specific task but that should totally be part of the engine.

Not to mention having to play support for famous question like:
How do I set up the build environment?
It says [dependency] couldn't be found by the linker. Your code sucks
Why are using tabs/spaces instead of space/tabs you dingdong?
I didn't read the license agreement, but it's okay if I sell it, right?

Also, preparing an existing and large code base to become open source takes a lot of time, a good lawyer that checks potential IP claims. Besides of the fact that JCL already said that they use licensed third party code.

[/endrant]


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: about ios [Re: WretchedSid] #434146
12/14/13 17:01
12/14/13 17:01
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
Expert
Tempelbauer  Offline
Expert
T

Joined: Feb 2005
Posts: 3,687
Hessen, Germany
Sid is right.

"development never stopped" - you can believe it or not, I still do. But after theres such a very long time without at least 1 minor release it feels for me like standing at a train station somewhere in the back province waiting for the train and it does not come. The only information you get is from the old keeper of the station saying "the train will come, don´t worry, it´s just delayed. It had to stop temporarily. An insane guy with a zorro mask searched for gold nuggets directly on the railway. But now it´s on the run again". The other passengers leaving the station frustrated, they´re fed up by waiting. And you start thinking if they´re right

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