color-vectors are BGR (has something to do with the communication between acknex and direct-x), so if you use
vec_set(sky_color.blue, vector(200, 100, 0));
it is R=0, G=100, B=200.
However, the camera-position is absolute and independent from pan tilt and roll but x, y and z are not swaped.
If pan, tilt and roll is 0 the camera is looking in the direction of the x-axis.
So: X is forward, Y is to the left and Z is up.
Last edited by Kartoffel; 09/22/12 13:54.