I want to make the next big MMO, please help me ... humm ... sounds like already seen a lot when a newbbie want to make a game without having made some 2 or 3 complete little games before ...
We already had a guy wanting to make the next big RTS Space game in two months already.
A BIG COMIC JOKE , AND BIG EPIC FAIL ...
Three months ...
IMPOSSIBLE ... or you'll have to keep minimalist as possible on all features and graphics ... ? even path finding navigtaion coding is pretty impossible for a beginner.
You seem to be very new to 3D game Dev and 3D ... and for 3DGS you'll have to dig and test lot of code from AUM Magazines. You could start by trying to master Lite C workshop first.Because learning all 3D programming and 3DGS specific will take you lot more than 3 months if you are really new to 3D and coding.
Your questions just show how new you are , and that you even don't have any basics with 3DGS ... you attach the same action to ennemies, but each of them will manage their OWN COPY of the action , each will have is own variables etc ... think of it like some COPY of an action.
Because you want to make faster as possible without months and years of HARD WORK, i suggest you to use alternate open srouce free RTS engine instead and make your own units and world :
glest zero-k engine spring RTS engine This sort of engine already have all code for selection ,animation, path finding etc ....
Some game made with Mega Glest engine :
ANNEX Check the video on youtube :
Annex video Good luck ...