Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/25/24 10:20
Trading Journey
by howardR. 04/24/24 20:04
M1 Oversampling
by Petra. 04/24/24 10:34
Zorro FIX plugin - Experimental
by flink. 04/21/24 07:12
Scripts not found
by juergen_wue. 04/20/24 18:51
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
folder management functions
by VoroneTZ. 04/17/24 06:52
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (EternallyCurious, Quad, vicknick), 700 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Mega_Rod, EternallyCurious, howardR, 11honza11, ccorrea
19048 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Pro Game Design Book - full version #414910
01/10/13 09:35
01/10/13 09:35
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline OP
User
rojart  Offline OP
User

Joined: Oct 2004
Posts: 900
Lgh


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Pro Game Design Book - full version [Re: rojart] #414969
01/11/13 21:41
01/11/13 21:41
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Too much text and ... bla bla bla ...

You have to start with the game type you want :
RPG, FPS, Platform etc ...
you have to think on the ideas , the new gameplay, what will motivate the player ...
Than think in the graphic style ... the style of textures ...
And begin on some first level structure, put areas of interest, things to discover etc ...

Well if you have played a lot of games , you can easy find what agme you played and found amazing levels ...

I don't see the book interest .. too too much text instead of pictures ...
I would want to say, before diging on some design, find first what game style and ideas you want to make ...

Re: Pro Game Design Book - full version [Re: ratchet] #414970
01/11/13 21:47
01/11/13 21:47
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: ratchet
Too much text and ... bla bla bla ...
[...]
I don't see the book interest .. too too much text instead of pictures ...

Are you fucking kidding me?! I mean, seriously?! Go read a fairy tale if you want pictures.

@Rojart: Thanks for posting this, it's not exactly the type of book I would read (although not because of the text), but I'm pretty sure that this is interesting to at least a few people out there.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Pro Game Design Book - full version [Re: WretchedSid] #414971
01/11/13 22:16
01/11/13 22:16
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Yes , it can be interesting.
In fact it's because i hev solid ideas of what i plan to make that i don't need it, and need more concrete "LEVEL DESIGN", i think i misunderstood the title!
Game design is just general about all aspects of the game and all theory.

-------------

Lot of people here could read instead this sort of internet tutorial :
world of game design video




Last edited by ratchet; 01/11/13 22:26.
Re: Pro Game Design Book - full version [Re: ratchet] #414978
01/12/13 02:46
01/12/13 02:46
Joined: Mar 2006
Posts: 2,252
Hummel Offline
Expert
Hummel  Offline
Expert

Joined: Mar 2006
Posts: 2,252
Thanks for sharing. The part about psychology looks interesting.

Re: Pro Game Design Book - full version [Re: Hummel] #414987
01/12/13 12:12
01/12/13 12:12
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Thanks a lot! The part about game theory looks interesting. A lot of information, but I wish there was an index page.


Click and join the 3dgs irc community!
Room: #3dgs
Re: Pro Game Design Book - full version [Re: Joozey] #415019
01/12/13 20:25
01/12/13 20:25
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline OP
User
rojart  Offline OP
User

Joined: Oct 2004
Posts: 900
Lgh
Thanks guys for the nice words!
I have not mentioned, that this book gives readers critical insight on design theory, conceptualization, technology, art creation, and sound design, but not level design.
It's from 2003, and printed book cost ~40€.

Originally Posted By: ratchet
...
Lot of people here could read instead this sort of internet tutorial :
world of game design video

Yes, I have this ebook, also.

If you are looking for some udk level design, I highly recommend this ebook.



Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: Pro Game Design Book - full version [Re: rojart] #415172
01/14/13 17:34
01/14/13 17:34
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
I recommend one that i have : It covers lot of parts of UDK ,
be carefull it's UDK only !

Last edited by ratchet; 01/14/13 17:34.
Re: Pro Game Design Book - full version [Re: rojart] #416980
02/06/13 19:41
02/06/13 19:41
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
User
Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
Thanks, lots of interesting stuff in there!


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1

Moderated by  checkbutton, mk_1 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1