This is with 6.31.3
The engine crashes when trying to close online highscore panel.
EDIT> So far as I have tested, the bug occurs after viewing the online highscores and resetting freeze_mode = 0; . This does not happen when leaving freeze mode for any of the other panels, and did not happen in 6.22.
Here's the acklog:
Log of A6 engine 6.31.4 run at Mon Nov 22 13:27:00 2004
Windows on Windows NT/2000/XP version 5.1 Build 2600
Options pachinko2.wdl -nx 30 -nx100 -d hires -nc -diag
App C:\Program Files\GStudio6\bin\acknex.exe in C:\Program Files\GStudio6\work\
MM mixer opened
CD audio device opened
DSOUND device opened
DINPUT interface opened3D GameStudio ゥ Conitec . Dieburg . San Diego .
www.3dgamestudio.com
A6 engine - professional release V6.31.4 - Nov 18 2004
Development version - NOT FOR DISTRIBUTION
C:\Program Files\GStudio6\ackutl.dll -> Alex Russell(Alex Russell): 5Registered to: Alex Russell
DI Microsoft PC ジョイスティック ド 2 axes 8 buttons initialized
Mouse found
Joystick found
USB Audio opened
WinFast A360 pure T&L device 1ff9 detected
D3D device WinFast A360 1ff9 selected
Loading PACHINKO2.WDL............................................................................................................
Script PACHINKO2.WDL compiled
debug.dll opened
105 objects
D3D_Init Window: 800x600x32 -> Window: 1x800x600x32
Video memory found: 162 MB
DI standard mouse initialized
Build video tables
Main started
Main loop......
Level(pachinko10.wmb)...cmap,228 ents,6450 verts,lmaps,423 tex,ptls,hull
Physics restarted...ok....ok
1st frame - 165888K.. ok
D3D_Resize Screen: 800x600x16 -> Screen: 2x800x600x32
DI standard mouse initialized