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Dedicated Server with Mult levels #420218
03/21/13 11:25
03/21/13 11:25
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline OP
Senior Member
NeoNeper  Offline OP
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
Hello friends. Good morning everyone!
I managed to create my dedicated server, which carries only the INITIAL LEVEL game, and this way all the clients connect to the level (IGNIA) that was the level that the server opened

Sample on server

Code:
...
		if(session_open("*ignia"))
		{
			
			//on_server = server_event;
			
			while(dplay_status != 8){wait(1);}				
			
			level_load("Beta_room.wmb");		
			wait(3);			

			//reset(camera,SHOW);
                        ...	
			
		}






Now I have a huge problem!
?How would it be possible for my server manage more than one level? if he can open only one level at a time?

Should I run a server for each level that I want that clients can connect?


Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: Dedicated Server with Mult levels [Re: NeoNeper] #420222
03/21/13 13:08
03/21/13 13:08
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
txesmi Offline
Serious User
txesmi  Offline
Serious User

Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
Maybe you can load an empty level in the server and build the sceneries by code with local entities in client side. Just an idea.

Salud!

Last edited by txesmi; 03/21/13 13:09.
Re: Dedicated Server with Mult levels [Re: txesmi] #420224
03/21/13 13:34
03/21/13 13:34
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline OP
Senior Member
NeoNeper  Offline OP
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
Your suggestion is very valid txesmi. I've thought a lot about it.
The difficulty in this is That I do not know what's the best way to make this. LOL
This method is more effective in TileSet games.


Please! Use easy words to be translated. because my English is not very good! Grateful.
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