Says it in the title, I came across a glossary of terms used for RT3D. I'm sure this won't impress or help many of you, but I hope it will help some of you considering for people like me who are just getting going with 3DGS. You can check it out here:An Artist's Real Time 3D Glossary
If it helps, bookmark it.
Re: An Artist's Real Time 3D Glossary
[Re: ryanhagz]
#420661 03/31/1309:1803/31/1309:18