Hi, i have cars in my game which i want to make 'shiny', im already using specular material but i was wondering if i could make it more shiny by reflecting nearby objects. The only problem is i don't have the commercial edition so i can't use shaders, is fixed function effects supported in lower versions of gamestudio? what can i do with these? I tried going to the wiki but it's under maintenance and i can't find anything about fixed function effects and what it's used for. Thanks