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Exclude the sun #427010
08/01/13 08:42
08/01/13 08:42
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline OP
Member
jenGs  Offline OP
Member
J

Joined: Jul 2010
Posts: 283
Germany
Hi,
How can I exclude the sun in my pixelshader, but include all other dynamic lights?
I tried comparing vecLightDir[i].w, like stated in the manual, but this doesnÄt work.
Greetings,
Patrick

Re: Exclude the sun [Re: jenGs] #427012
08/01/13 08:54
08/01/13 08:54
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
Expert
sivan  Offline
Expert

Joined: Mar 2011
Posts: 3,150
Budapest
probably i should be over 0. I think 0 is always the Sun.


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Exclude the sun [Re: sivan] #427018
08/01/13 09:19
08/01/13 09:19
Joined: Jul 2010
Posts: 283
Germany
J
jenGs Offline OP
Member
jenGs  Offline OP
Member
J

Joined: Jul 2010
Posts: 283
Germany
Ah yes that worked. Thank you.

Btw. The manual "vecLightDir[i].w > 10000 => sun;"
That's why I got confused laugh .


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