das geht:
Code:
starter init
{
//Bildeinstellungen
camera.arc = 70;
video_switch(7, 32, 2);
wait(1);
vec_set(bg_color[0], vector(68, 27, 0));
vec_set(d3d_fogcolor1[0], vector(68, 27, 0));
fog_color = 1;
camera.fog_start = 600;
camera.fog_end = 2200;
camera.clip_far = 2200;
}
das nicht (die nebelfarbe bleibt schwarz):
Code:
starter init
{
//Bildeinstellungen
camera.arc = 70;
video_switch(7, 32, 2);
//
vec_set(bg_color[0], vector(68, 27, 0));
vec_set(d3d_fogcolor1[0], vector(68, 27, 0));
fog_color = 1;
camera.fog_start = 600;
camera.fog_end = 2200;
camera.clip_far = 2200;
}
wieso?