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Fire Ahoy #38610
12/31/04 13:03
12/31/04 13:03
Joined: Oct 2003
Posts: 2,194
Saturn
Metal_Thrasher Offline OP
Expert
Metal_Thrasher  Offline OP
Expert

Joined: Oct 2003
Posts: 2,194
Saturn
Is such a fire effect possible in real-time with 3DGS http://developer.nvidia.com/object/fx_composer_shaders.html ?


-Johnny Thrash
Re: Fire Ahoy [Re: Metal_Thrasher] #38611
01/02/05 00:36
01/02/05 00:36
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
Of course it is.. You don't even need shaders.. But a sprite that is Static or animated sprite -. with a fire effect in it.. then you just need imagination to make the right move.

Re: Fire Ahoy [Re: MMike] #38612
01/02/05 05:26
01/02/05 05:26
Joined: Nov 2004
Posts: 832
United States, Utah
Braxton Offline
Developer
Braxton  Offline
Developer

Joined: Nov 2004
Posts: 832
United States, Utah
Yes but it would take some work.


"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves" - As A Man Thinketh
Re: Fire Ahoy [Re: Braxton] #38613
01/02/05 05:40
01/02/05 05:40
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Quote:

Yes but it would take some work.



Of course it would.
Games are made out of hard work.

Re: Fire Ahoy [Re: Josh_Arldt] #38614
01/02/05 07:06
01/02/05 07:06
Joined: Oct 2003
Posts: 2,194
Saturn
Metal_Thrasher Offline OP
Expert
Metal_Thrasher  Offline OP
Expert

Joined: Oct 2003
Posts: 2,194
Saturn
Quote:

Quote:

Yes but it would take some work.



Of course it would.
Games are made out of hard work.



lol, ain't that the truth.


-Johnny Thrash
Re: Fire Ahoy [Re: Metal_Thrasher] #38615
01/02/05 12:23
01/02/05 12:23
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
No its easy.. just use the make game button..

Re: Fire Ahoy [Re: Matt_Aufderheide] #38616
01/02/05 13:05
01/02/05 13:05
Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
Yulor Offline
Senior Developer
Yulor  Offline
Senior Developer

Joined: Jul 2001
Posts: 1,269
Hopewell Jct, NY
work? what work? hmm get TUSC, no work involved.. (i'm such a b@$t%^d)

Re: Fire Ahoy [Re: Yulor] #38617
01/02/05 14:00
01/02/05 14:00
Joined: Nov 2004
Posts: 832
United States, Utah
Braxton Offline
Developer
Braxton  Offline
Developer

Joined: Nov 2004
Posts: 832
United States, Utah
Hehe... it would be fun and would show some good particle creation (that is if you did it with particles), sprite making (that is if you did it with sprites), or shader work (that is if you did it with shaders). I think it would be cool to see that in a 3DGS level.


"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves" - As A Man Thinketh

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