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3 registered members (AndrewAMD, juanex, Grant),
1,018
guests, and 8
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Key:
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Re: Fire Ahoy
[Re: MMike]
#38612
01/02/05 05:26
01/02/05 05:26
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Joined: Nov 2004
Posts: 832 United States, Utah
Braxton
Developer
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Developer
Joined: Nov 2004
Posts: 832
United States, Utah
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Yes but it would take some work.
"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves"
- As A Man Thinketh
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Re: Fire Ahoy
[Re: Braxton]
#38613
01/02/05 05:40
01/02/05 05:40
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
Senior Developer
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Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
Yes but it would take some work.
Of course it would. Games are made out of hard work.
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Re: Fire Ahoy
[Re: Yulor]
#38617
01/02/05 14:00
01/02/05 14:00
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Joined: Nov 2004
Posts: 832 United States, Utah
Braxton
Developer
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Developer
Joined: Nov 2004
Posts: 832
United States, Utah
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Hehe... it would be fun and would show some good particle creation (that is if you did it with particles), sprite making (that is if you did it with sprites), or shader work (that is if you did it with shaders). I think it would be cool to see that in a 3DGS level.
"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves"
- As A Man Thinketh
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