After 4 years of waiting and trying Starlaxis was finally accepted on Steam:
http://steamcommunity.com/sharedfiles/filedetails/?id=261763932Is here someone who have experience of how to integrate Steam into your project?
Steam is writing this:
• First, download the Steamworks SDK.
• Unzip into a folder relative to your source tree
• The following files need to go in your run-time
directory (next to your game executable, or in your the
dll search path):
steam_api.dll (this is redistributable with your game )
• The following library needs to be included in any
project you Access: steam_api.lib
• The following header file need to be included in your
C++ project: steam_api.h
• Build!
Is this possible cause Starlaxis is written with WDL?