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Webcams #437815
02/26/14 17:40
02/26/14 17:40
Joined: Jun 2009
Posts: 26
D
dd231 Offline OP
Newbie
dd231  Offline OP
Newbie
D

Joined: Jun 2009
Posts: 26
Hello to anyone who reads this...

Wondering if there is a way to use Gamestudio to create a program that utilizes a webcam. I have no clue where to start, whether it be a plugin or if ackusb.h can be used to control an external webcam. Any information regarding this is much appreciated. I am currently using the free version of Gamestudio with the latest release this month.

Re: Webcams [Re: dd231] #437880
02/27/14 21:25
02/27/14 21:25
Joined: Jun 2009
Posts: 26
D
dd231 Offline OP
Newbie
dd231  Offline OP
Newbie
D

Joined: Jun 2009
Posts: 26
Ok so I have found the ackAR.h example in the manual and I have located the DLL but since I am running the free version does that mean I am not able to use any plugins without a full licence?

Re: Webcams [Re: dd231] #437882
02/27/14 21:53
02/27/14 21:53
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,107
Germany
With "free" edition you cant use plugins. "Extra" ( or above ) is required.

http://www.3dgamestudio.com/order8.php


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Webcams [Re: rayp] #437892
02/28/14 07:09
02/28/14 07:09
Joined: Oct 2011
Posts: 1,082
Germany
C
Ch40zzC0d3r Offline
Serious User
Ch40zzC0d3r  Offline
Serious User
C

Joined: Oct 2011
Posts: 1,082
Germany
Dont tell him he cnt do anything...
This will work for sure, all you need is a LoadLibrary API and GetProcAddress API and you can load every dll you want. Google these APIs if you dunno what I mean laugh


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