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Performance question #442839
07/04/14 13:42
07/04/14 13:42
Joined: Jun 2008
Posts: 146
London
T
Truth Offline OP
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Truth  Offline OP
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T

Joined: Jun 2008
Posts: 146
London
Hi Forum,

I have a general question, I have many entities in a level (~80) which way is best for performance 'c_move' or physics? (phent_addforcelocal)


Thanks

Re: Performance question [Re: Truth] #442850
07/04/14 19:28
07/04/14 19:28
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
I found c_move faster in case of a few hundred characters (but collisions looked smoother with physx) in very similar test environment. but don't know with force applied...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Performance question [Re: sivan] #442866
07/05/14 07:37
07/05/14 07:37
Joined: Jun 2008
Posts: 146
London
T
Truth Offline OP
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Truth  Offline OP
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T

Joined: Jun 2008
Posts: 146
London
Thanks for the reply


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